Horseman: Forskjell mellom sideversjoner
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| style="width: 30%;"| Requirements: | | style="width: 30%;"| Requirements: | ||
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] | | style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] Horseback Riding | ||
[[File:Military_small.png|link=]] | [[File:Military_small.png|link=]] Horseman Stable | ||
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| style="width: 30%;"| Training Costs: | | style="width: 30%;"| Training Costs: |
Siste sideversjon per 10. aug. 2016 kl. 07:56
Horseman | |
![]() The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns. | |
Properties | |
Age: | ![]() |
Type: | ![]() |
Attack: | ![]() |
Defense: | ![]() |
Range: | ![]() |
Movement: | ![]() |
Bonuses | |
Attack: | +3 against ![]() |
Defense: | +3 against ![]() |
Abilities | |
no special abillities | |
Other Info | |
Battle Points: | ![]() |
Requirements: | ![]()
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Training Costs: | 24 ![]() ![]() |
Training Time: | ![]() |
Healing Time: | ![]() |