Achievements - won by reaching various milestones in the game, these serve as a representation of your progress and game style.
Age - your progress is divided into time periods called ages (or eras later on) visible in the research tree.
Attached units - units recruited in military buildings.
Available population - number of citizens that are unemployed.
Blueprints - parts of a construction drawing that is required to build Great Buildings
Continent Map - a world map full with provinces you can acquire to receive various rewards as well as to complete quests.
Cultural building - building that provides happiness and needs to be connected to the city hall by road (unlike decorations).
Daily Calculation - at the end of every day, during the daily calculation, power from Guild vs Guild, Guild Expedition and Hall of Fame is paid out and attack protection on GvG map is lifted.
Decoration - building, usually small one that provides happiness and doesn’t need to be connected to the city hall by road.
Deposit - goods deposits are available on continent map. You need them to boost production of specific good.
Diamonds - premium currency of Forge of Empires.
Easter Eggs - resources used in Easter Event.
Encounter - a spot/location on the Guild Expedition map that you can fight or negotiate.
Era - your progress is divided into time periods called eras (or ages early on) visible in the research tree.
Event - time-limited in-game feature which usually allows players to get some special prizes.
Expansion - used to enlarge the available building space of the city. every expansion consists of 16 tiles.
Forge Points (FP) - special resource needed to research technologies and level up Great Buildings.
Friends Tavern - This edition to the game will be unlocked with the "Construction" research in the Bronze age, and will help you out throughout the game.
Great Building (GB) - special buildings that give your city certain bonuses and can be leveled up by Forge Points.
Guild Expedition (GE) - cooperative feature where you and your guildmates make your way through a number of encounters to get ahold of rewards and guild power.
Good building - building that produces resources like: lumber, marble, iron. Good deposit - goods deposits are available on continent map. You need them to boost production of specific good
Guild - group of players working together to achieve certain bonuses.
Guild vs Guild (GvG) - cooperative feature where you and your guildmates fight to expand your guild's territory and hold on to it.
Happiness - indicator that shows you how happy your citizens are - more happiness means your workers will be more productive.
Inventory - place where you can store items acquired from quests, events and Guild Expeditions like special buildings, blueprints, seasonal currency, Forge Points packages etc. You can also check how many goods you have in your storage here. You cannot store here any buildings that were already built.
Incidents - Every now and then, you can expect small, unusual events to take place in your city or in its vicinity. For more info see this page about Incidents
Market - place where you can trade your goods with other players or merchants.
Medals - resources gained from tournaments or special buildings.
Military building - building that allows you to recruit battle units.
Negotiation - peaceful way of solving an encounter or conflict by spending some goods.
Power - resource collected by guilds to get boosts that can be gained from Guild vs Guild, Guild Expeditions and special buildings.
Population - number of citizens in your city.
Prestige - Prestige is calculated from the level of a guild and the daily power. It is used for the global guild ranking.
Production building - building that produces supplies.
Province - small part of the continent map which gives special rewards when acquired.
Push - a push account is an account that is mainly used to help another account while neglecting other parts of the game. Operating a push account or knowingly benefiting from it is forbidden.
PvP tournament- weekly challenge that allows players to compete agains each other.
Quests - special tasks that need to be done in order to get some prize.
Resources - coins, supplies, medals, goods, Diamonds an other special currencies.
Research Tree - to progress you need to unlock technologies available in Research Tree.
Residential building - building that provides you citizens to work in your city.
Sector - special assignments from your advisors that you need to complete to get special prizes.
Stars - resources used in Winter Event.
Support - group of volunteers helping other players via our support system.
Special building building earned from events, cultural settlements, Guild expeditions and Guild battlegrounds that you can store in your inventory with a store building item.
Tower - represents outgoing tournament and allows participants to check their current ranking.
Team/FoE Team - supporters, forum moderators and other volunteers that help players on every day basis.
Tickets - When you write to support for help, your inquiry and talk will be in a so called ticket
Units - soldiers and machinery that fight for you in battles.
Unattached units - units produced by Alcatraz, gained as quest rewards, won in events, from Guild Expeditions, Guild battlegrounds and/or special buildings
World - The World, the Universe and everything in it. See The Universe page for more info about the game