Beach Bar

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Sideversjon per 7. jul. 2016 kl. 18:31 av Irene (diskusjon | bidrag) (Created page with "{| | style="text-align: center;" colspan="2" |File:Beach Bar.png - Supplies are doubled when motivated; can be plundered when not motivated<br> - Renovation Kit needed t...")
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Beach Bar.png

- Supplies are doubled when motivated; can be plundered when not motivated
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence supply output

Properties
Type: Production Building
Size: Icon size.png 3x2
Obtainable From: * Summer Event 2013
* Soccer Event 2014
* Summer Event 2014
* Easter Event 2015
* Summer Event 2015


Output
Age Population
Required
Supplies
per hour
Points
Bronze Age 12 42 30
Iron Age 24 88 48
Early Middle Age 34 146 120
High Middle Age 44 205 240
Late Middle Age 53 271 360
Colonial 64 344 600
Industrial Age 73 417 1,200
Progressive Era 82 490 1,800
Modern Era 92 571 3,000
Postmodern Era 100 651 4,800
Contemporary Era 108 732 7,200
Tomorrow 117 820 12,000
The Future 131 900 19,200
Arctic Future 139 988 28,800