Confectionary

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Sideversjon per 8. jul. 2016 kl. 10:23 av Irene (diskusjon | bidrag) (Created page with "{| | style="text-align: center;" colspan="2" |File:Confectionary.png - Supplies are doubled when motivated; can be plundered when not motivated<br> - Renovation Kit need...")
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Confectionary.png

- Supplies are doubled when motivated; can be plundered when not motivated
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence supply output

Properties
Type: Production Building
Size: Icon size.png 4x2
Obtainable From: Winter Event 2012
Summer Event 2013
Winter Event 2013
Soccer Event 2014
Winter Event 2014
Winter Event 2015


output
Age Population.png Icon happiness.png Ranking Points.png
Bronze Age 25 84 40
Iron Age 49 200 64
Early Middle Age 69 320 160
High Middle Age 90 490 320
Late Middle Age 110 620 480
Colonial 130 790 800
Industrial Age 150 960 1,600
Progressive Era 170 1,130 2,400
Modern Era 190 1,310 4,000
Postmodern Era 205 1,500 6,400
Contemporary Era 221 1,680 9,600
Tomorrow 238 1,880 16,000
The Future 267 2,070 25,600
Arctic Future 283 2,270 38,400