Haunted House

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Sideversjon per 8. jul. 2016 kl. 12:15 av Irene (diskusjon | bidrag) (Created page with "{| | style="text-align: center;" colspan="2" |File:Haunted House.png - Coins are doubled when motivated; can be plundered when not motivated<br> - Renovation Kit needed...")
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Haunted House.png

- Coins are doubled when motivated; can be plundered when not motivated
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence coin output

Properties
Type: Residential Building
Size: Icon size.png 2x2
Obtainable From: Halloween 2014


output
Age Icon happiness.png Icon coins.png /day Ranking Points.png
Bronze Age -90 550 20
Iron Age -160 1,080 32
Early Middle Age -170 1,800 80
High Middle Age -190 2,520 160
Late Middle Age -210 3,330 240
Colonial Age -250 5,070 400
Industrial Age -280 6,320 800
Progressive Era -310 9,370 1,200
Modern Era -330 11,660 2,000
Postmodern Era -350 14,670 3,200
Contemporary Era -400 19,100 4,800
Tomorrow -500 22,220 8,000
The Future -600 25,550 12,800
Arctic Future -680 28,800 19,200